“Chess is war over the board. The object is to crush the opponent’s mind.” – Bobby Fischer.Chess, the most popular game in the world, has a long history dating back more than a thousand years. Board games similar Chess have been discovered on ancient Egyptian sculptures. Handwritten manuscript, over a thousand years old, referring to Chess has been found. Remnants that seem to be chess units have been excavated in Italy, and some people believe they should be dated at the second century AD. People have been playing chess with objects on some kind of chess table for centuries, and the earliest version that has definitely been linked to chess is a game called Chaturanga, played in India almost 1600 years ago.Before anything else, the apprentice must learn the name or rather the two names of each of the squares on the chessboard and must practice recognizing the squares by their names. Just as the larger army usually has the advantage in a battle, so in Chess the player on the chess table with extra forces is more likely than his opponent to win the game. Albeit much of the fun lies in finding the exceptions to this law, the notion of material advantage is crucial to any understanding of the logic of the chess table. The normal protocol at the chess table is that one does not announce that one is about to checkmate the opponent.The Great War between the Northern and Southern states of the “United States” possess a peculiar interest for civil war chess set enthusiasts, not only because it was a struggle between two sections of people akin to us, but because of the epic courage with which the weaker party with ill-fed, ill-clad and ill-equipped troops, for four years sustained the contest with an opponent not only possessed of immense numerical superiority, but having the command of the sea, and being able to draw its arms and munitions of war from all manufactures of Europe. It is truly amazing the way the civil war ragged on for four years and ended with the obvious victor!Luck has no part in the game of chess. Now, your apponent can “niss” an important move, but that is a lack of skill rather than chance. The game takes concentration and strategy in order to be the victor of the game. Each piece of the board can move in only certain directions and combinations, making the element of skill necessary to win to be that much greater. I have personally played chess many times and find that my skill level needs improvement. The best ways to improve your skill of the game is to practice and study books that teach different methods of playing in order to win the game.
When we refer to online games we are normally referring to video type games that we play on a computer via the internet. Some video games are played over the internet using mobile phones and video consoles, but generally speaking online games means computer games that need an internet connection to be played. Simple text-based multiplayer games were the first of these types of games as internet connections were slow and expensive when these games were first introduced in the 1980s. Gradually these games became popular in the 1990s, with today’s online games featuring virtual communities, realistic graphics and multiplayer games where people can even play one to one or in knock out tournaments for cash prizes. We all know that the internet is the fastest growing market place in the history of the world but did you know that there is an online games sector that is growing 4 times faster than the internet overall! Yes! and it’s the “Online Skill Games” market.There are many styles of Online GamesSome of the different types of online games that exist:1. Real time strategy games: This type of game is all about strategy where, for your army to fight successfully against the other internet players you need to develop a game plan by building lots of resources2. First person shooter: Here the players compete with each other one to one. In most first-person type games, the online game allows the death match or arena style of play. In this style of game play the view you see is the one seen from your character’s eyes.3. Massively Multiplayer Online Role Playing Games (MMORPG): In this type of game each person has to keep trying to reach the next highest level until he has reached the top one written for that game and these online games can have, simultaneously, thousands of players from every part of the globe, playing in a giant virtual world interacting against or with each other. Gamers can keep playing these types of games for months or even years!4. Browser type games: These are pastime games that are quick, simple and small that are played in your browser. The popular Java and Shockwave technologies are used to develop these games.5. Online skill games: An online skill based game is a web game played in tournament format or one to one. Each player pays a cash entry fee to play with a cash or merchandise prize going to the winner or winners. The outcome of each competition is based on the player’s ability and performance not luck.How Do Online Game Companies Make MoneyAll games today, are playable online. How do we make money? This is the question that companies making the online games have to ask themselves. The majority of companies make single-player games that are played at home and in this the player has to beat the artificial intelligence of the enemy. Today these games normally include an online multiplayer version which can be played against or with other Internet players. By selling their game DVD/CDs is how these companies earn their profit e.g. Warcraft 3 and Counter Strike. Advertising and promotions is how browser game companies make their money. MMORPG companies generally charge their players a monthly fee and continue to add content by programming new scenarios etc in their games e.g. Everquest 2 and World of Warcraft. Some don’t, but survive because their DVD/CD sales are high e.g. Guild Wars.What is the future of online games?Soon there will be a new entry into the online skill games market. According to their Free Online Games Market Report they will be the first company with their new online skill games platform, to launch a business that encapsulates three of the newest phenomena on the internet today. Online Games Entertainment, Social Networking using web 2.0 and a new way of marketing which has been described as Social Marketing 2.0. One of the core differences with this new platform over the conventional models is that we the players can if we want share in the profits while we play our games. With the market today (2007) worth approximately $5.2 billion USD and predicted to rise in the next 3 years to over $13 billion USD that’s $412 per second and with social networking sites already reaching 45% of web users and the 4 major Instant Messengers having more than 400 million users between them this potentially could be a whole lot of money.